Beyond the Chat Bubble

Erik Johnson
Mar 14, 2025

DO's and DON'Ts for designing AI Interfaces

More and more companies have added AI-powered features to their products, sometimes to great effect and other times to a resounding “meh.” In particular, designing good conversational AI experiences can be quite challenging, and many products miss the mark.

So if you’re building an AI feature or AI-based product, whether it’s enterprise, startup, or side-hustle, here are a few things to keep in mind.

DON’T:

  • Show them a chat window and assume they’ll figure it out

DO:

  • Help people structure their inputs
Screenshot of Meta AI interface, showing a chat command line with 3 tiles above reading "Simulate a mock interview", "Make my email sound more professional", and "Imagine an image"
Unless your product is designed for “everyone” who might be looking for “anything”, you can do better than this

General AI models are particularly bad at this, because they are attempting to serve a wide audience with incredibly diverse needs. Focus on who your users are and what they are trying to accomplish with your product so you can give the right assistance.

Avoid verbose text instructions — quick prompts, one-click actions,  and other shortcuts can help people understand how to get what they need.

DON’T:

  • Return responses that land “flat”

DO:

  • Include clear actions and confirmations to lead people through a workflow
ChatGPT responding to a question about largest lakes in the world. AI provides an answer, but no additional actions or content.
ChatGPT answers your question and stops

Screenshot of Perplexity.ai responding to the same question, showing controls for sharing, exporting, or rewriting answer with quick links to related questions below.r
Perplexity exposes actions to take (share, export, rewrite) as well as surfacing related questions.

Some users are happy to go back-and-forth with a conversational UI, but most are trying to accomplish a task as quickly as possible. Bundling next steps, follow-up actions, etc. with a typical response can relieve some of the burden of knowing what to do next.

Don’t worry about this feeling “artificial” — people know they are interacting with an AI and are generally happy to have explicit options.

DON’T:

  • Force users to engage with an AI Agent for every task

DO:

  • Provide manual or fallback controls for common actions

A screenshot of the text adventure game "Cave of Magic". Text reads "You are standing outside the cave of magic. Exits: N, S. You can see an Enormous Troll (Guarding Cave To North). The troll says, "THE CAVE IS MINE, GO AWAY." >talk to troll"
Cave of Magic gameplay (taken from https://adventuron.itch.io/)

Old-school text-based adventure games were notorious for how opaque the gameplay could be as you would have to guess what commands to type in to get the desired result.

Picking color palettes, making precise selections or edits, and other similar actions can be done by AI Agents, but that doesn’t necessarily mean they should *have to* be done by AI Agents. Where appropriate, provide explicit controls, either within the conversational UI or as a fall-back.

DON’T:

  • Force people to type their input

DO:

  • Provide text-to-talk or alternate methods for adding significant text

One of the big advantages of LLM interfaces is that they can handle long lists, paragraphs of instruction, and other detailed, long-form input. For many people, typing out all that text is a bad experience (especially on mobile!)

Make sure to support text-to-talk dictation and or other ways to ease the burden of input.

DON’T:

  • Add AI features “just because”

DO:

  • Conduct appropriate research to understand what value the proposed features provide
  • Have a plan for anticipating or managing backlash

It’s become a meme with how many products are incorporating AI features, and in some cases, aggressively pushing people to use them.

A girl (labeled "Ever Company") with a tuba pressed against the face of another girl (labeled "Me"). The tuba is labeled "Unwanted AI"
Don't blast your customers with the tuba

Don’t go along with the crowd just because a stakeholder says so or because of a vague feeling of being “left behind.” Understand your audience, their needs, and what they use your product to accomplish. If AI can support those needs in an obvious way, great, go for it! If the signals are mixed, consider a low-overhead pilot or research study to tease out where the value is. And if AI seems like a distraction or annoyance, be prepared to have some tough product conversations about where your priorities should be.

Also understand that many audiences (especially in creative industries) are strongly opposed to AI for ethical, aesthetic, or other grounds. Adding AI to your product without understanding the landscape can lead to customer backlash and damage to your brand. Again — do your research!

Final Thoughts

It's tempting to think that a conversational AI is automatically a good experience - this is not true! The same principles for designing traditional interfaces apply here as well - understand your user's needs, illuminate the path to completion, and provide good affordances for what actions can be taken. Do you know any other good principles for designing conversational AIs? Let us know! 

Table summarizing the DON'Ts and DO's given in this article for conversational AI design
Designing Beyond the Chat Bubble

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